Professional Work
Scrap Mechanic
Level Design
Crafting Survival.
I am involved in level and encounter design, implementing gameplay elements and environments.
Contact me for more information
Shields of Deception
Freelance Level Designer
Unreleased, narrative driven, melee combat demo.
I created the layout and combat encounters following narrative beats and setting the pace of the demo.
Personal and school work
LITHIUS SKY
First Person, UE5, 9 people, 7 weeks.
As a Time Ranger, you must reach the summit of the mountain within three minutes to prevent a catastrophic meteor shower and save your planet.
THE FACILITY
UE5, Solo, TPS, 6 weeks (half time)
A breach occurred at the Anywhere Containment Facility due to a house that can turn spoken words into reality. The house was later found to also be a portal to other dimensions. The bureau made containing the house their top priority.