Portfolio

World
Encounter
Level Designer

Based inStockholm, Sweden
FocusLevel Design / Combat Encounter / World Design
ToolsUnreal Engine, Unity, LUA, C#

Work

Portrait of Pablo Navarro
About

Designing spaces that carry a story.

Even when having a story or a narrative in mind, I'm always focused on the player's experience.

This affects how I approach level design, taking a holistic approach that makes me consider every aspect of the game.

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